Day by Day

My latest Unity project

Day by Day is the current video game that I am working on with members of the Rutgers Creator of Games Society. I am taking on the role of the programmer as well as the musical composer. It is through this game that I intend on delivering my first completed... [Read More]

Vector Space

My 3D modeling work

Vector Space is the alias that I use when I post my 3D modeling work online. Currently I post them on Instagram (@vector.space.official). I use social media to receive feedback, get inspired by other artists, and motive myself to become more proficient in visual arts. I intend on uploading my... [Read More]

Project Winux

Advanced Windows customization

If you want a highly performant OS these days you are stuck with three options: MacOS, Windows, and Linux. The latter two are my favorite. Windows has great software compatibility and Linux is highly customizable. The idea of Project Winux is to create a library that allows users to override... [Read More]

Brightness Balancer

A smart eye strain reducer

This program reduces the end-user’s eye strain by modulating their screen’s brightness based on what is currently present on their screen. The brighter the pixels are on average, the lower the brightness setting of the end-user’s screen will get. This is mainly a solution for laptops as desktop monitors usually... [Read More]

Active Overlay

A library for overlays

Active Overlay is a C# library that allows end users to render graphics on top of a pre-existing program window. It is used for creating overlays (like Steam or Discord overlay). It won third prize for the Software Development category at the New Jersey Technology Student Association State Conference. See... [Read More]

Game State

News for video game developers

Game State is a YouTube video series that I started intended to deliver video game developers news about events in the video game industry. Every 2-3 weeks I would post a video talking about all of that video game developers ought to know happened in the recent past. Unfortunately, this... [Read More]